Heya!
Finally finished with texturing and I think he turned out pretty damn great!
It has been quite a while since I made some Spec/Gloss maps for an asset so I decided to put down my Metalness/Roughness for this asset, and it was a great way to refresh my memory of the process.
The next step in the process will be to pose him, brushing off another skill in rigging while doing so! Overall very happy with this project and I'm looking forward to bringing him to life!





